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Lead Animation Technical Artist

Job Overview

Lead Animation Technical Artist role at NetEase Games (Singapore-Guoco Midtown; Vancouver-Onsite).

Key points

  1. Responsible for the technical R&D and quality breakthroughs of the runtime animation system for the dual-perspective shooting game, systematically improving character movement, aiming…

  2. Personally design, validate, and implement core solutions for aiming and weapon handling experience, procedural animation, animation graphs…

  3. Hold decision-making authority for the project’s animation technical approach. Establish animation technical specifications, review standards, problem-diagnosis methods…

  4. Collaborate with animation, programming, and game design teams to translate animation technical solutions into executable development plans and advance cross-team implementation.

  5. Deep understanding of the feel and runtime performance of dual-perspective shooting games. Ability to independently take ownership of the design, R&D…

  6. Complete game development pipeline experience. Ability to independently drive targeted quality breakthroughs in runtime animation — from problem identification and technical validation to cross-team…

  7. Matrix-style technical leadership capability. Ability to set animation technical standards, break down R&D tasks, guide animation TAs’ professional growth…

  8. Not limited to a single engine. Familiar with the runtime animation architecture of at least one mainstream or proprietary engine…

Skills

Project ManagementRecruiting

Experience: Senior-level