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Senior Audio Designer - Narrative Focus

Job Overview

You will partner with quest designers, technical designers, and engineers to build the audio functions and logic needed to deliver this experience.

Key points

  1. Co-create the audio vision for narrative cohesion.

  2. Craft and implement dynamic, audio systems in Wwise and UE5 to make branching gameplay feel like an authored experienced.

  3. Collaborate with designers across disciplines, including gameplay, systems, quest, and narrative to identify where story emerges through play.

  4. Propose audio solutions that surface and strengthen those moments.

  5. A portfolio/demo reel demonstrating systemic or non-linear audio design.

  6. Show us how your audio adapts to player choice, state changes, or emergent gameplay.

  7. Mastery of dynamic audio implementation in a modern game engine (Unreal Engine 5 strongly preferred).

  8. Expertise with Wwise or FMOD, especially for large-scale projects with multiple systems and complex routing.

Skills

CommunicationStorytelling

Experience: Senior-level · 5+ years · Job type: Full-time