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Job Overview

We are looking for a Senior or Lead Gameplay Animator with strong AAA FPS experience to help shape responsive, compelling character movement and moment-to-moment gameplay. Working closely with gameplay designers, programmers, and technical animators, you will help ensure that character animation, player input, and camera behavior work together to deliver a cohesive player experience.

Key points

  1. Own gameplay animation features from concept to completion, including reference gathering, prototyping, asset creation, engine integration, debugging, and polish.

  2. Create high-quality character movement and action animations, covering locomotion, directional changes, stance transitions, traversal, and combat interactions.

  3. Contribute to first-person animation and its relationship with full-body movement, weapon handling, and camera feedback.

  4. Partner with designers and programmers to refine movement responsiveness, action timing, transitions, and interruption behavior while preserving believable weight and physicality.

  5. Proven experience creating and implementing gameplay animation for AAA first-person shooters, with clear ownership of features or animation systems.

  6. A strong portfolio demonstrating body mechanics, weight, timing, posing, and a clear understanding of responsive gameplay animation.

  7. Practical experience taking animation assets into a game engine and iterating on their behavior in playable builds.

  8. Working knowledge of animation graphs, state machines, blending, additive animation, and gameplay-driven transitions.

Skills

PrototypingRecruitingCommunication

Experience: Senior-level